Fishnet 2.0.1
Framework for Graph-Based Analysis of GIS Vector Data
Loading...
Searching...
No Matches
fishnet::geometry::Vec2D< T > Member List

This is the complete list of members for fishnet::geometry::Vec2D< T >, including all inherited members.

angle(const IPoint auto &reference) constfishnet::geometry::Vec2D< T >inline
angle(const IPoint auto &reference, fishnet::math::Radians angleRotate) constfishnet::geometry::Vec2D< T >inline
construct(U x, V y) noexceptfishnet::geometry::Vec2D< T >inlinestatic
cross(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
distance(const IPoint auto &other) constfishnet::geometry::Vec2D< T >inline
dot(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
getX() const noexceptfishnet::geometry::Vec2D< T >inline
getY() const noexceptfishnet::geometry::Vec2D< T >inline
hash() const noexceptfishnet::geometry::Vec2D< T >inline
isOrthogonal(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
isParallel(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
length() constfishnet::geometry::Vec2D< T >inline
normalize() constfishnet::geometry::Vec2D< T >inline
numeric_type typedeffishnet::geometry::Vec2D< T >
operator Vec2D< U >() const noexceptfishnet::geometry::Vec2D< T >inline
operator*(U scalar) const noexceptfishnet::geometry::Vec2D< T >inline
operator+(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
operator-() constfishnet::geometry::Vec2D< T >inline
operator-(const IPoint auto &other) const noexceptfishnet::geometry::Vec2D< T >inline
operator/(fishnet::math::DEFAULT_NUMERIC scalar) const noexceptfishnet::geometry::Vec2D< T >inline
operator==(const Vec2D< U > &other) const noexceptfishnet::geometry::Vec2D< T >inline
orthogonal() const noexceptfishnet::geometry::Vec2D< T >inline
toString() const noexceptfishnet::geometry::Vec2D< T >inline
typefishnet::geometry::Vec2D< T >static
Vec2D(T x, T y)fishnet::geometry::Vec2D< T >inline
Vec2D(U x, R y)fishnet::geometry::Vec2D< T >inline
Vec2D()fishnet::geometry::Vec2D< T >inline
xfishnet::geometry::Vec2D< T >
yfishnet::geometry::Vec2D< T >